Year: 2019

Climate Change as a Challenge for Education

Image ©2012 Tom Haymes

Greta Thunberg’s testimony before the United Nations has sparked a renewed discussion of the world that we are handing our children and caused me to reflect on the role of our educational systems and myself as a teacher. There is no question that climate change will define the lives of our students. Addressing it will require a series of complex decisions the likes of which humanity has never faced before. There may be technological advances that save us but these will not be easily found. No technology will, by itself, save us from the consequences of our societal decisions. Climate change is a consequence of our inability to adapt our institutions, economic and political thinking even as the science has become clearer and clearer. If we had had the political will and foresight to face mounting evidence that dates back for decades, then perhaps we would not be in as dire a situation as the one we are heading into now.

Blame for this failure is often directed at our political institutions but we should not underestimate the role our educational processes and priorities played in the formation of the individuals and ideas that underpin these systems. Education is also central to meeting these unprecedented challenges but this will require that we rethink some of our basic priorities and approaches to teaching and learning. Our educational system over the last century has increasingly been justified in direct economic terms. As Christopher Newfield points out in The Great Mistake, “Academia’s senior managers have helped two generations of policymakers to overvalue the private benefits of higher education, which has given an artificial, unmerited advantage to the forces of privatization over those of the public good.” In other words, he argues, the focus of education has too often been rationalized as training for success in the capitalist economy. This may no longer be a sustainable proposition.

Climate change points to a new reality that requires a shift in perspective toward the public good but it goes even deeper than that. It also requires that our students be equipped with an entirely new set of skills in order to better prepare them for the unexpected. The combination of climate change and automation will reshape everything that we have come to accept as normal over the last 150 years. Humanity has to learn to adapt and innovate in response to unprecedented circumstances. Problem-solving is no longer just about getting a competitive edge. It will increasingly be about survival. It is critical that we provide our students with the mental tools necessary to face this uncertain future.

Our current educational practices do not in large part encourage innovative thinking by our students. Instead, they encourage our students to conform and learn the lessons of the past. If the world is changing because of technology and climate change, we must be much more selective in our emphasis and strategies of teaching to support learning in a different way. There’s no question that the past requires understanding and that knowledge needs to be maintained and sustained but this cannot be our sole focus. Since whole industries will be reshaped and even destroyed (and this process is unpredictable), we must prepare our students with as much comprehensive knowledge as possible. However, we must also challenge them to creatively question and adapt the information that we provide to them, because it is clear that our current way of doing things has led us to this place. Rote learning will not do this.

Instead, their only hope is to develop a robust ability to adapt to change. They are going to have to build their own house in a manner not seen since the nineteenth century in the developed world. Most of us inherited our metaphorical paradigmatic houses from our parents. They will inherit our legacy but it will be a flawed one and they will have to learn to rebuild from scratch in order to survive. Climate change and automation will put everything we assume about the way the world works in question. Our students need to have the necessary tools grapple with those kinds of questions.

What are the tools necessary for building? They are the tools of creative problem-solving, which is based on a foundation of critical thinking. They are the tools of design, iteration, and experimentation, which are based on a scientific approach. Our machines got us into the situation we are in. However, it is only through our ability to creatively use the next generation of machines that civilization can hope to survive. Our students need to know how to adapt, reinvent and build upon these machines in order to be able to adapt to the world that is coming.

If anything, the last month of discussions have reinforced the urgency with which I have approached my tasks as a teacher and educational leader. Semester-long design challenges are the foundations of my survey government classes. Students are taught to develop creative solutions to intractable societal problems, learning critical skills along the way. While I don’t force my students down the climate change path, it is one of many options (including health, education, legal reform, economic reform) that they can choose from. During the course of the semester they identify the challenges in their areas, investigate why government has failed to address them, and look at some possible ideal solutions. Their final portfolio is a next-step strategies to their challenges.

Explaining climate change to our students is important but no longer sufficient. We have to teach them how to develop the skills necessary to survive in this technologically-shifting and warming planet. Our challenge is to look hard howyou were teaching your students. The secret to our survival is locked up in their minds. It is time to deconstruct your teaching to help them reconstruct the world. It is the best thing you can do to prepare them for the unprecedented challenges that they will face.

Using Active Transparency to Develop Lifelong Learning and Adaptation Skills

Over the past year I have been exploring ways to create greater meaning, empowerment, and, ultimately, motivation in my students. Last year I reoriented my government classes to try to focus more on issues the students cared about instead of starting with the content trying to shape it toward student interests. A key element in this strategy introduced transparency into the process in order create a different atmosphere in the class focused more on the skills necessary to acquire knowledge instead of spoon-feeding them arcane knowledge about American and Texas politics. I classified these skills into three broad groups: Iteration, Storytelling, and Collaboration. To this I added a fourth category to continue to inject content into the class. This Contextis necessary to inform the exercise of the other three skills but it takes a secondary role to the three aspects of the class that I thought will have the most lasting impact on my students.

Iteration, Storytelling, and Collaboration have always been a part of my instructional method. My classes from the beginning of my teaching career focused on iterative writing assignments over the course of the semester as a way of assessing the growth (or lack thereof) of my students’ critical thinking skills. Of course, the act of writing is in itself a basic form of storytelling. Collaboration was initially in the form of simulations and other interactive exercises in class, but it often took the form of enrichment rather than as a central component of the learning process.

In the latest iterations of the class I have completely refocused the class around these skill sets. This requires some preparation of student expectations because it is very different from most of the classes they’ve been taught, whose primary purpose was content delivery. I start every semester asking my students to reflect on why they are in college and what they thought it was preparing them for. I then introduce the idea that the world may be shifting under their feet even as they prepare to meet its challenges. I do this in different ways but one of more effective means is through the use of the video “Humans Need Not Apply” from 2014. We then have an extensive discussion over the contents of the video and then relate it back to their own learning journeys and aspirations.

Most students have never reflected on their learning in this way. They’ve just done what they were told. According to Winkelmas et. al. (2016), this kind of process transparency can be a key to student success. “Faculty noticed increases in students’ motivation in class, higher-level class discussions with sharper focus, more on-time completion of assignments, and fewer disputes about grades.”

Transparency and Iteration

Transparency poses fundamental challenges to the toolsets and mindsets that most instructors have to work with. First all, most of the tools we have to work with often equate collaboration with cheating. Their design inevitably silos the way that students work in the name of academic integrity. This neatly ignores the fact that learning is a communal process as much as it is an individual process. New ideas and inspirations come from your peers. Creative approaches to problem solving are heavily dependent on context and that context is provided by the network of ideas a thinker resides in. And yet, our tools, from tests to the very structure of Learning Management Systems, are fundamentally designed to keep students from seeing what their peers are working on. This poses severe challenges to collaborative, design-based learning, not to mention the negative conditioning it imposes on our students’ mindsets.

Iteration and transparency are enhanced by extending the classroom community beyond the walls of the physical meeting space and technology should facilitate this, not impede it. Therefore, I bypass most of these tools in favor of old school Web 2.0 tools such as WordPress, which I use for collaborative blogging and commenting. All work in this class is visible to the rest of the class and to the world at large. Students are allowed to adopt anonymous handles in order to protect their individual privacy but their work, both in class and out of class, is very much a part of a collaborative whole which integrates all four elements into a semester-long design project.

Only part of their grade (150 out of 500 points) are the blogs themselves. An equal number of points are earned by the students commenting on each other’s work. To assist me with showing the students how to effectively communicate with each other I use Emily Wray’s RISE Model, which is a simplified version of Bloom’s taxonomy. Comments are assessed based on the level of thought put into them. At the base level is Reflection, which is simply a reaction to some point in the blog. After that is Inquiry, which is the same but with additional information in the form of a source that either expands the blog author’s points or provides a point of contention. Finally, there is Suggestion, which requires the student to take a passage from the blog, rewrite it to make it better in some way, and to provide a source to support the improvement. Suggestion forces the students to actively engage with the blog in a way that they are unused to and often provides some good teaching moments as we discuss these in class. The Elevate part of the RISE model is reflected in the blogs themselves, as well as the Final Portfolio assignment (100 points).

 

Class Structure Concept Map

The four elements of the class structure create an integrated toolset.

Integrating Storytelling with Design

All of the iterative efforts of the class are focused on developing higher level analysis and storytelling skills. Original storytelling is often a difficult concept to master, especially when you start introducing the wide variety of storytelling tools the students have access to. As I have discussed elsewhere, visual storytelling is critical to modern problem-solving and is underserved in most academic contexts and this remains a challenge in this class. What I have introduced into the class most recently is the idea of concept mapping. I use draw.ioas a platform to create a basic template to allow the students to start to build visual stories.

These stories require a framework and for this I have turned to Alex McDowell’s world-building mandala. McDowell, a production designer known for his work on movies such as Steven Spielberg’s Minority Report, has developed a schema that can used to construct mental models for creating conceptual worlds. While originally developed with moviemaking in mind, McDowell’s Mandala is a useful roadmap for looking any universe of problem sets and to encourage solution building using emergent design principles.

One of the challenges that McDowell manages to illuminate through his process is the non-linear nature of narrative. We have been trained by text and traditional cinema to understand the world through the lens of the “Hero’s Journey.” In this paradigm the world only matters from the perspective of the hero. Context is only important for the immediate needs of the main characters. McDowell’s (and Spielberg’s) breakthrough in his design of Minority Report was to create the world and then force the hero to operate within its contexts.

We all instinctively know that the Hero’s Journey is an invented narrative but what we don’t realize is that it perverts our thinking about complex problems. “Journey” implies a beginning, middle, and end. Instead, today’s problems, from democracy to climate change to education itself are complex universes of challenges and are never-ending stories. They exist within larger contexts and are fundamentally creatures of those contexts. I want my students to grasp the larger implications of the design challenges they are working on and to translate those complex political, social, and economic environments into coherent narratives. McDowell’s mandala provides a critical template for deconstructing issues and then constructing stories within their larger contexts. Storytelling is critical to any design process, but it has to be taught in order to be effective, and appropriate tools should be employed to facilitate the storytelling process in service of the design process.

 

Adapted McDowell World Building Mandala

Basic Politics World Building Mandala Based on McDowell (2015) at https://bit.ly/31BCJtt

Using McDowell’s world-building mandala as a basic format, students are asked to plot various articles from their selected issue areas as well as areas from their exploration of concepts of government on the template. These, plus student-accessible whiteboards form the key “workspaces” for collaboration. All technology usage in this class is closely aligned with the needs of the three skills. In this case technology is designed to assist students in being able to collectively tell stories. The online concept map is effectively a group workspace, as are the in-class whiteboards. The use of WordPress as a class-wide collaboration and presentation space is the final piece of this storytelling puzzle.

The students are assigned a design challenge based on their interest, which we collectively explore during the first couple of class sessions. The purpose of this design challenge is in part to develop a semester-long narrative for each group of students. In most iterations of this class three groups have emerged. In my Summer I class, the first group explored how we could design a more equitable and effective school funding mechanism in Texas, which suffers from chronic inequality between richer and poorer school districts. The second group explored how we could increase voter participation, particularly among currently underrepresented groups, in Texas, which has among the lowest rates of voter turnout in the country. The final group explored how we can get more people onto health insurance in Texas, which has one of the highest rates of uninsured in the country.

The blogs align with this design process. The first blog asks the students to give the landscape of their issue area in order to understand the key challenges that exist there. The second blog asks the students to explore Texas government for explanations as to why these issues have not been addressed. The third blog asks the students to explore other states’ programs in their areas and to imagine some realistic best practice outcomes for Texas. For the Final Portfolio the students are asked to map out a strategy for moving the ball forward and advocate for their solution using a website as their tool.

Students at work on concept maps

Students at Work on their Concept Maps

The storytelling aspect of the class is constantly reinforced through a series of interactive exercises where the students are asked to review and assess each other’s work. Toward the end of the semester, I ask each group to create a Google spreadsheet that summarized each person’s three blogs as a first step towards developing a set of strategies for the Final Portfolio. This shared document is a workspace that assists them in understanding how all of these stories could be leveraged in their final work. It also forces them to reflect on their own and other’s work and how that contributed to their Final Portfolios.

One of the challenges to the iterative storytelling aspect of the class is that students are not used to going back and reviewing their own work, much less anyone else’s. Creating the commenting structure does not resolve this issue because comments were often done in an off-handed, check-box manner with little regard for their actual utility. Additionally, I quickly discovered that the authors of the blogs rarely took the time to read the comments on their own work. I now force the issue by having the blog owners do an initial assessment of the comments on their own blogs using the RISE model.

 

Integrating Collaboration into the Process

Like iteration, collaboration is designed to reinforce storytelling and design. Most of the work in class is collaborative in nature. From the beginning of the semester students are required to bring in sourced ideas that are plotted on the group mandala in class. Periodically, the groups are asked to report out on the development of their mandala to the rest of the class. Blogs are also written based on the connections and stories that emerge from the concept maps. Most of this work is done in-class as a group activity. I circulate through the groups to monitor the course of conversations and challenge their assertions and ideas and provide suggestions for further inquiry. Interspaced with this brainstorming activity are brief introductory lectures for each section as well as some activities designed to illustrate basic concepts. I encourage their inquiry to push them to dig deeper into particular aspects of Texas government.

 

Example of Student Concept Map

Example of Student Concept Map

 

Getting the students to collaborate is not a given. They have been trained by the industrial education system to work alone. Therefore, most collaborative work is perceived as, at best, an adjunct to individual work. Group grading is a challenge as assessing who is pulling his or her weight in the group is a particularly difficult issue. Therefore, I rarely assess the group as a whole and if I do it is based on in-class work where I can take an active role in making sure students are participating in the discussions. I have used group assessments for some of the in-class activities in the past but I have increasingly seen that there is little real utility in this. Active teaching strategies are much more effective in eliciting curiosity and effective use of classroom time. The effectiveness of group work directly leads to the outputs on the blogs, which, while individual work, are based on a foundation laid by group discussion and work.

Assessment

My grading strategy has evolved away from qualitative assessment a great deal. As I discussed in a blog earlier this year qualitative assessment can actually be disempowering as it involves a god-like judgment from on high. I try to demystify this as much as possible by providing clear rubrics around what constitutes different levels of work. However, at the end of the day, it’s still my judgement, especially at the higher levels, as to whether they are working at the specified level or not. A large portion of my grade these days tries to avoid this problem. Only 50% of the points in my class come down to qualitative assessment. Instead, I assign points to students based on the work done. They either complete it or they don’t and it’s the natureof the work that determines whether they get the points or not. This is where RISE model comes in handy. If students demonstrate the ability to work at the Suggestion level, they get the higher level of points. The activity itself is the meaningful part of the grade. You either do it right or you don’t. Your points are a reflection of whether you did it and not how well you did it.

In-class activities are based on a similar model. The students get 5 points for each relevant source or citation they bring into class (they have to explain why it’s relevant to get credit). These sources form the basis for the concept maps, which in turn produce the blogs and Final Portfolio. I don’t grade the concept maps. I grade the product in terms of storytelling that emerge from the concept maps. The 120 points that earned from these sources are subject to reduction if students are not attending class so they also reflect their purpose as laying the groundwork for in-class work.

Outcomes

It is extremely hard to address preliminary outcomes given the extremely small sample sizes (N=18) and comparing summer students to regular term students is often difficult given the respective populations of those students. During the summer the community college tends to attract better prepared students as transient students from 4-year schools often return to take a class or two and better-prepared dual credit students take classes along with the general population. This class also has some marked difference in the character and preparation for assignments that could also impact results positively.

Initial results, however anecdotal, are encouraging. Out of 18 students, only one student dropped the class and only two failed. Feedback from the students over the experience was very positive as this strategy made a nebulous concept (government) very real as they worked their way through the problem-solving required of any design challenge. I found I spent most of my teaching time making sure that their solutions were realistic, and this constant challenging seems to have paid dividends. In the initial qualitative assignment, the students’ first blog, 65% rated either A or B work. In comparison, the most comparable class from last Fall had 40% getting either an A or B on the first blog. Again, I have to be exceedingly cautious about the numerical results, but I have noticed an improvement in the students’ ability to synthesize information into new narratives, which has always been one of the toughest challenges, even with the best students. This is because most of them are so embedded in the read and regurgitate model that the idea of creating something new is a struggle for them. The concept mapping approach seems, anecdotally at least, to have improved their skills in this area.

A well-designed class should enhance their own personal learning in exactly the same way as it teaches them to explore content-related challenges and develop the necessary skills to become lifelong learners, whatever path they find themselves on. Being able to alter and adapt conceptual paths will be critical in a world characterized by rapid and unpredictable change. Ann Pendleton-Jullian and John Seely Brown call this a “whitewater world” in Design Unbound and reflect that, “Doing and seeing differently means that we can begin to interact with and experience the world differently. A new twenty-first century ontology is emerging.” (Design Unbound, MIT Press, 2018, p. 29). An active transparency strategy that focuses on teaching the ability to iterate, make sense of complex stories, and leveraging knowledge communities will prepare our students for the widest range of possible futures.

Some of my other recent reflections on Empowered Learning:

Deconstructing Education

Mule Ear Surprise ©2015 Tom Haymes

The problem with most educational responses to the pressures of the Digital Age is that they have been of the first-order variety. Janet Murray described this as “new technologies are extending our powers faster than we can assimilate the change.” She goes on to say:

Even when we are engaged in enterprises that cry out for the help of a computer, many of us still see the machine as a threat rather than an ally. We cling to books as if we believed that coherent human thought is only possible in bound, numbered pages.

(Murray, Janet, Hamlet on the Holodeck, MIT Press, 1999, p. 8).

I think we all know at some level that she is right. I certainly hear this from colleagues all of the time. “We need to change.” However, what we define as “change” often revolves around adding new technologies to existing sets of stories. “We can improve performance in current metrics” instead of “do these metrics make any sense in a digital world.” Murray realized early on that we cling to notions of the prior technological and systemic world and this impedes our ability to see, and shape, new stories. Instead, we live with incongruity and paper it over. We learn to fail faster but do not understand the roots of those failures because we never critically examine the underlying stories that may or may no longer make sense in the current context. Thomas Kuhn referred to the amalgam of all of these stories as “paradigms.” These paradigms underlie all of our systems including the industrial educational sector whose roots date back more than 100 years. They are also remarkably resistant to change because we are content to live with their assumptions even as they rapidly fall out of sync with the realities of the world around them.

Much of the effort of the last two decades has been centered around technology platforms that enhance what we are able to do in the classroom. Much of this this effort revolves around “enhancing” old narratives with new technology. Around the edges there has been discussion of approaches such as active learning and empowered learning but at the end of the day most classes still resemble those of 1950 or even 1920. One of my frustrations as an educational innovator has been my inability to fundamentally break through some of the basic assumptions that underlie the activity in most learning environments. Distance education has merely transferred the anachronisms of the physical classroom to the digital world (and created an inferior product in most instances). The only solution to these fundamental issues is to get people to step back and think about what they’re really doing as they’re trying to teach, assess, and, hopefully, connect with their students.

Supposedly “digital” learning environments are far from it because they never question the paradigmatic assumptions from the analog classrooms they are trying to mimic. The digital world allows us to reconfigure everything, even the physical world. It allows us to question to question the very nature of the term “classroom” and yet we still use that metaphor to describe an environment where learning begins (and often ends). Are grades an anachronistic vestige of mass production model of education, where students resemble widgets more than they do minds? 

Today’s classes still have a decidedly analog flow to them. They have a beginning, midterm, and end and the results are sadly predictable. This flow is dictated in part by the paradigms of learning we accept but they are also a product of outdated thinking about what the necessary skills for making it in a 21stCentury digital environment are. In other words, instruction does not do a deep dive into how it can use the digital tools available to reshape what happens withinthe confines of the instructional unit. Most instruction also fails to account for the way that these very same tools are reshaping the demands on the workforce (and in some cases replacing it entirely). Humans are the lagging indicator here. They don’t have to be.

One of the challenges of creating empowered students is the fact that they don’t even know what that means. I spent the first week of classes this semester challenging my classes to think deeply about the things that make it hard for them to learn and the things that might empower them. The column of constraints was much longer than those things that might empower their learning. Furthermore, most of the empowering list had to do with their own self-discipline and failures in conforming to the existing system. 

What my students perceived about their own educational challenges looked more like a list written by high school guidance counselor (do the readings, study hard, do your homework, etc.) than anything that resembled them having any power over their own learning fates. Their vision of education is that of a rat running through a maze with the vague hope of finding a bit of cheese at the end. It’s no wonder they feel dehumanized. In every class the constraints of the industrial education model weigh heavily on me as a teacher. Grades, benchmarks, and a restrictive schedule force me, at least on some level, to treat my students as widgets and they know it. At the very least, they want to make sure they get some cheese even when they’ve long since given up on getting anything else out of the process. It will be interesting to see whether this effort at self-reflection makes a dent in their training.

There are many layers to the industrial education system that turn students into widgets. Many of them start outside of the instructional “space.” Most of them started with the best of intentions but have now outlived their purpose. Should the class be a place where the professor dispenses his or her wisdom or a gathering place where people come together to learn? What is the purpose of a textbook, especially basic textbooks, in an age of Google and Wikipedia? What does an LMS add to these factors? What does it take away? What are we doing here anyway? The list goes on and on.

The biggest barrier to deconstructing education is not money. It is imagination. In some cases it requires systemic change and that in itself creates massive barriers. However, incremental changes are happening all of the time. They could be accelerated if we confronted some of the paradigmatic shibboleths that have arisen because of industrialized mass production education. Organizing thought around a system like Donella Meadows’s Leverage Points is a good way to become more mindful of where change is occurring and where it needs to occur in your organization. At its top level Meadow’s system assumes ongoing paradigmatic reassessment. She and other systems thinkers like Peter Senge are not naïve about how hard this is and how systems are likely to react when challenged at this level. It’s hard enough to change your own personal story but organizations depend on a vast range of interlocking and shared understandings and tend to react badly when those shared understandings are challenged. 

The first step in overcoming these systemic challenges lies in asserting that those shibboleths are precisely what need to be questioned in a period characterized by ongoing and rapid technological and economic shifts. If we do not question the fundamentals of the systems we sustain, we risk education failing on its collective anachronisms. Ultimately, humanizing education is only possible when we give the power over learning back to the students and this, in turn, is only possible if we are willing to deconstruct the systems that conspire to dehumanize them.

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